void mmStart(mm_word module_ID, mm_pmode mode );
Index of module to be played. Values are defined in the soundbank header output. (prefixed with "MOD_")
Mode of playback. Can be MM_PLAY_LOOP (play and loop until stopped manually) or MM_PLAY_ONCE (play until end).
Begins playback of module. For DS, the module must be loaded into memory first (mmLoad). For GBA, the module data is read directly from the cartridge space, so no loading is needed.