void mmJingle(mm_word module_ID );
Index of module to be played. (Defined in soundbank header)
Plays a jingle (same as a normal module). Jingles can be mixed with the normal module playback. For DS, the module must be loaded into memory first (mmLoad). For GBA, the module is read directly from the cartridge space. For jingles, the playback mode is fixed to MM_PLAY_ONCE. Note that jingles must be limited to 4 channels only.